Showing posts with label braum. Show all posts
Showing posts with label braum. Show all posts

Sunday, January 14, 2018

The Dragon's Maw (Final) - The Chronicle's of Braum Stormforge

http://dragon.images3.org/picture/913-scary-dragon-breathing-with-fire-by-oustins/

    The last kobold hit the ground with a resounding thud.
    For half a moment, Braum just stood there, his breath coming in short ragged gasps. His head was spinning and his fingers were numb. Despite this, he could easily feel the liquid collecting in extremities of his armor; the combined blood and sweat from the fight pooling and sloshing about in the metal gauntlet's fingertips and at the base of his boots.
    Some of it was theirs. More of it was his.
    With a crackle and sizzle of electricity, the eidolon settled next to him as Ember made his way down the stairs, stepping gingerly over the corpses.
    "Well that was fun." the summoner commented.
    Braum could do little more than scoff as he brought his hand to his chest, the palm growing a distinct golden hue. A warmth spread through his body as his god's divine blessing touched him and, while he would need actual rest to properly heal, he felt the blood from his wounds stop flowing as the flesh began to knit itself back together.
    He let out a sigh as the burn of battle began to be replaced by a wash of relief.
    "Yea." Braum agreed with a half-hearted nod before turning his attention upwards towards the orb. "But at least we found the o-"
    The entire room shuddered with the force of a small earthquake.
    "-rb." he finished and quickly added. "What was that?"
    Boooooom.
    Another shake and shudder, the echoing explosion could be felt in their bones and Braum could actually see the shockwave run through the walls; sending dust and bits of loose debris skittering about.
    Ember's eyes narrowed and Braum, his body still burning from the battle moments before, wearily lifted his hammer again, ready for a fight.
    Unfortunately, they weren't ready for what came.
    A jet of flame, blazing blue with tinges of red and orange, exploded through the wall on the far end of the room. The solid stone didn't fragment as much as it did turn instantly to molten rock and splatter like liquid wax from the sheer force and heat of the blast.
    Half a second later, what wall hadn't been liquefied by the flames collapsed as the head and neck of dragon came crashing through. The beast was larger than any creature Braum had even dreamed about; a mountain turned monster. It's bright red scales shone brilliantly in the firelight and the gargantuan creature, quite literally large enough that it could likely use the entirety of Wyrmshorde as a nest, was quickly followed by a bolt of lightning that struck it across its face from somewhere beyond the wall's precipice.
    "GRAB THE ORB AND RUN YOU FOOLS!" the magically enhanced voice reverberated off the walls, echoing from the room the beast had just broken through from.
    While the speaker was unseen, both men knew instantly who it was. It was the priest of Bahumut. They very man who had sent them on the quest.
    And so they ran.
    Sparing an extra few seconds to climb the small pillar in the center of the room, Braum snatched the orb and tucked it away in his bag before sprinting for all he was worth. In that time, several more blasts of flame had turned the walls, ceiling, and a number of nearby treasure piles to boiling slag and at least a dozen bolts of lightning had ricocheted off the beasts glittering hide.
    "Just remember the old Elvish proverb!" Ember called back as they barreled up the stairs and away from the chaos. "One does not need to outrun the dragon. They just need to outrun the dwarf!"
    Braum could do little more than growl as the summoner laughed at him. The taller, lither man quickly picked up speed but, to his credit, used the headway to open the magical armoire at the far end of the hall instead of simply leaving him behind.
    With Ember at the front, Braum behind, and the mage's Eidolon taking up the rear, they quickly navigated the twisting stone tunnels and didn't stop running until they were a half mile out the cave's entrance and down the road.
    Once there, they both collapsed in exhaustion; their faces and bodies drenched in sweat as they openly wheezed.
    "Th-That was..." Ember started.
    "Yea...
    "And the priest..."
    "Yea..."
    "Why?"
    "Don't know."
    Nothing else needed to be said. The two sat there for a minute, trying desperately to catch their breath while watching hesitantly up the mountain road at the cave's entrance. Nothing followed them out, although Braum doubted that such a beast as they'd seen would use the cave. Based on its sheer size, it very well might take the mountain with it if it decided to pursue them.
    Weakly, he stood up.
    "Let's get back to town." Ember said, his words barely a whisper through his hoarse throat. "I'm not sure what we're supposed to do with this damned orb if our payday is in their with a dragon, but I'd rather not wait around here."
    "Agreed." Braum said with a nod.
    And so, after another minute of collecting themselves, the pair began their trek back down the mountain. He noted that the necromancer seemed to be missing but thought little of it at the time. There were other things on his mind.
    Braum was thinking about the glowing orb in his pocket. He was thinking about how strangely heavy it was and how it felt in his palm, a slight sensation of energy tingling through his nerves at every slight touch.
    He was also wondering. He was wondering what he was supposed to do with this thing now that they had acquired it and whether the priest, who very likely saved their life, would be able to collect it from him.
    What he was not doing was thinking about the future.
    He wasn't thinking about some sociopathic mage with a love of dead bodies. He wasn't thinking about the implications that such a man, with an entire troop of dead goblins, was no where to be seen. As he was not a fortune teller, he wasn't thinking about how this one act, this one little quest they had just performed, would change the world forever. And finally, he certainly was not thinking, wondering, or really had any way of knowing that this orb and its quest would not only lead to his death, but his rebirth, and how the wheels that were now turning would strip him of his title in the eyes of his god and his position as a paladin.
    Instead, his mind was on the orb and no where else.

===

(Hello Lovelies. I hope you enjoyed 'The Dragon's Maw'. While I'm going to be stopping here for a little bit, worry not, Braum will be returning later. More of his story exists and hopefully the ending gives you a hint at some of what is to come. For now though, I'm going to be returning to Little Island Tales as well as a few other new pieces. Some of them will be a return to the classics and heavily horror oriented while a few others will be attempts at branching out my talents. Check in soon for more and I hope you have a wonderful day.)

Monday, January 8, 2018

The Dragon's Maw (Part 7) - Chronicles of Braum Stormforge

Artist Unknown - If Identified, please let me know - http://www.misucell.com/WDF-158230.html

    CRACK~
    The sound of the kobold being crushed under the weight of Magna was sickening. Worse yet, it came down cleanly on top of his head and split it like an overripe melon, spraying its contents across Braum and the other kobolds. In a heartbeat, the creature was snuffed out of existence only to be replaced by two more of the little dragon-kin, their blades flashing and searching for purchase beneath his steel hide.
    Fortunately, he didn't have the time to think about the implications.
    With his shield in his left hand, he knocked away a spear that was aimed for the slot in his helmet, bashing the beast backwards. A half moment later, a sword came from his right, seeking to cut out his knees from below him. That monster met the still gooey head of his hammer and was sent sprawling, its ribs shattering beneath the blow.
    But for each one blown away, more seemed to seethe from all around.
    And for each one that appeared, a blow landed on his armor. A blade slipped beneath a plate. A wound was cut into his flesh. And he fell back, bellowing in rage as much as pain.
    "ANYTIME NOW!" Braum roared and spared a half second to glance back at the summoner at the top of the stairs.
    None of the kobolds had been able to surge past him. Those few that had were brought down with utmost ferocity and their broken bodies now littered the way, blocking others from making the journey easily.
    But they still needed more time.
    The eidolon could clearly be seen in the runic circle now. The summoner's eyes were open but where irises would normally have been, Braum could make out nothing but a hollow, iridescent glow.
    And so he fought on.
    One kobold was kicked square in the chest only to be trampled by its compatriots.
    Another was sent sprawling by a well place shield blow.
    He had just taken out several of the little blighters in a great swing of his hammer when two things happened. First, he felt the bite of pain and the warm outpouring of blood as a spear slipped into a crack in his armor. The hard ridge of the blade bit into his flesh and rested just between two of his ribs, lighting his chest ablaze with pain and causing him to let out another bellowing roar.
    Second, a group of kobolds uncovered a very functional, very deadly-looking ballista some hundred yards away.
    For half a moment, Braum just stared. Through the haze of the pain and the shock of the massive bow-and-arrow like machine, he felt himself just go numb. Had it not been for his steel, he likely would have been killed in that moment of surprise.
    It was only when the ballista started being aimed towards Ember, the still unfinished summoner, that he was brought to his senses.
    "HEY!" he bellowed, trying to get their attention.
    But they weren't looking at him. They were getting ready to fire.
    And he had to do something.
    Using his considerable bulk and his massive tower shield, Braum plowed through the kobolds that were still in front of him. He moved through them like a bulldozer and ran as hard and fast as he could. He still had one problem...they were too far away and he had no ranged weapons.
    Think, Braum, Think. I just need a moment. Just need...
    He laughed out loud as the idea hit him.
    While he might have simply used some of the debris lying around him, Braum didn't want to slow down and possibly be caught by the horde that was now following on his heels. Instead, he quickly sheathed his hammer and reach back into his bag.
    A moment later, in a single, seamless motion, Braum drew out the cast iron pot that he'd taken from the priest's room and threw it for all he was worth.
    The great, black cauldron soared with an elegance and grace that no cookware should ever really see, particularly when thrown at another person. It struck true. The lead kobold, a little monster slightly larger and more scarred than the others who was just settling in at the controls of the war-weapon, didn't even see it coming. The pot hit dead on, slammed him to the ground, and lodged itself to the little dragon-kin's head with a resounding KLONG!
    It struggled and screeched and clawed at the pot, trying desperately to get it off, but by the time he and three others had managed to pry it from his crooked skull, it was already too late.
    A wall of steel and blood and fury descended upon them, hammer first, bellowing in a rage that even the Dwarf had not known up to this point.
    He roared and screamed and swung his weapons, decimating everything in front of him. While many still fought on, some began to back away in fear of the ferocious display that Braum was putting on. Bodies were broken, the ballista was crushed, and, just as more of them decided to back away in favor of their lives, a new threat emerged.
    It started low; a soft grumbling that quickly built up to a rushing boom. But half a moment later, the entire far end of the room lit up with arcs and bolts of blue and white electricity that shot this way and that, shattering stone and violently tearing a crater out of the platform where the now complete eidolon hovered; its deep blue eyes narrowed and sparking with energy.
    With Braum in front and the Eidolon behind, the kobolds turned tail and began to run, but it was already too late. The sound of lightning and thunder from the magical beast coupled with Braum's screams of defiance and rage drowned out their cries; the only thing louder being the sound of Ember's laughter as he watched the destruction from his perch above the stairs.

===

(Alright, so I misjudged the length of Part 7. There's only one more entry into Dragon's Maw before we switch back to a few other pieces. Promise. ;P )

Sunday, December 31, 2017

The Dragon's Maw (Part 6) - Chronicles of Braum Stormforge

Artwork officially owned and copyrighted from the 4th edition Monster Manual

    BAM!
    BAMBAMBAMBAM!
    Braum and Ember stood dead silent for a tense moment, their eyes locked on the interior of the wardrobe door. The little beasties on the outside were pounding with all of the force they could, but none of the kobolds seemed to be trying to open the door. Either they were too dumb to try, which honestly seemed unlikely to Braum, or they were smart enough to know that actually opening the rune-locked door would end badly for all involved.
    The battering of the wood lastly a only few more seconds, though it felt much longer.
    It was only after all had fallen quiet, the silence broken only by the sound of scampering feet pattering out of the room beyond, did the two adventurers explore their surroundings.
    Turning away from the battered armoire, Ember openly groaned. The illusionary wall had dropped them into yet another stone hallway.
    "Ants. I'm saying it now: you're all descended from ants."
    Braum grimaced as he stared at the hard, cold stone but for much different reasons than the pissed off summoner. The earth and rock of the hall was a comfort to him given the sheer amount of time he'd spent on the surface since he had become a paladin. All the same, they had just passed through a magical barrier into an unknown hall and officially had no idea where they were going.
    Much like the halls before, this one twisted and worked its way downward and deeper into the earth. However it turned out to be much shorter than anything else they'd dealt with. After just a couple hundred yards, the hall emptied out into a dark, cavernous void.
    "Stay here." Braum grunted to Ember who was idly glancing into the darkness while holding the little celestial monkey.
    The mage offered no qualms and, past the precipice of the hall, Braum was happy to make out shapes in the darkness. Great long shelves ran along the edges of the room and disappeared into the darkness beyond. There was another, similar one at the top of a great stone stairwell nearby that seemed to run parallel with the stairs.
    No. Not shelves. Braum thought as he got closer.
    The stone structures protruded from the walls and along banisters but they weren't flat. Instead they seemed to be filled with something. Not shelves, but a basin perhaps? They all seemed to be topped off to the brim with sort of brown and tarry liquid whose pungent aroma stung his nose as he approached it.
    Petrol? Lamp oil?
    He recognized the smell but couldn't place it. Whatever it was, Braum felt pretty certain it would burn though.
    "So let's light it." Ember said nonchalantly after Braum returned to explain his findings to him.
    "Could be a trap."
    "Could be."
    They stared at each other for a long moment before their gazes fell down to the celestial monkey chittering away in Ember's arms.
    "Let the monkey do it." they said in near unison.
    And so, a minute later, the little celestial monkey was wandering into the darkness grasping one of their misbegotten torches from earlier. It clutched the flaming stick in both hands as it waddled on its hind legs towards the nearest basin, occasionally glancing back with a look of disdain and annoyance. Braum was happy it didn't look afraid; he might have felt guilty otherwise.
    It clambered up the side of the closest basin awkwardly and, with no fanfare outside of one last glance back at Ember and Braum, tossed the flaming torch into the petrol.
    The oil caught fire instantly.
    To their surprise however, nothing seemed to explode or detonate or punish them in anyway for their actions. Instead, the fires spread cleanly and seamlessly down the the length of the basins; connecting in multiple areas and working quickly to illuminate a truly massive room far larger than either of them had imagined. The flaming petrol extended as far as they could see and what they saw caught Braum's heart in his throat.
    Treasure. Literal mountains of it.
    The paladin could not even guess at the size of the room, but he didn't doubt it could fit a small townscape in it, at the very least. Hills, plateaus, and mountains dotted the "landscape", but instead of being made of rock or mineral, they were constructed out of piles of long forgotten coins and loot; many of them so old they didn't even appear to be made out of modern day precious metals. There was certainly some gold and silver, but piles of iron, copper, nickle, and lead seemed to shine back tenfold for every one that glinted gold.
    And, at the center of the room, a pedestal stood towering above it all. Upon it was a spherical gem. The sphere seemed to light and spark and crackle with energy despite its smooth, ruby-red surface. The serene globe was at odds with the internal torment of arcs and bolts of magic that the gem contained; a veritable maelstrom beneath a thin shell of calm.
    "Me thinks that's our prize." Ember commented.
    "Aye."
    The pair stepped forward, heading towards the large stairwell that lead to the base of the room, when a loud clattering sound interrupted them. Along the Eastern wall, a large pile of iron coins and scrap seemed to be moving all on its own, pressing inward from against the wall.
    "Looks like we're going to need to earn it though." Braum muttered.
    As if to punctuate his point, the high, squeaky voices of kobolds could be heard screeching somewhere beyond.
    Ember's face hardened in recognition.
    "Cover me." was all the normally witty summoner said in response.
    The man snapped his fingers and, with a crack like a thunderbolt, the celestial monkey that had just began to paw at a nearby pile of copper coins disappeared in a flash and a blast of blue smoke. A single, echoing screech of defiance fading into thin air was all that remained a half moment later as mage brought his hands together and started to chant.
    Had Braum decided to keep watching, he would have seen the runes form on the ground and the distinct shape of the eidolon begin to materialize.
    But he didn't have the time.
    They had no way back, no way forward, and had to retrieve that orb and get the hell out before they were overrun or something even worse showed up. He already knew from having seen Ember work with the monkey that it would take him a good minute or two to summon the big guns and that meant it was only him between the mage and whatever the hell was coming to get them.
    Barreling down the stairs, he once again drew his hammer and raised his shield; this time certain they would see use. And, at the bottom, he planted himself firmly to the ground; ready to keep from anyone or anything that might try to get past and up to the defenseless summoner above.
    He would hold the line no matter what.
    The screeching reached a crescendo and the hoard of iron treasure gave way to a wall of bodies. Scrabbling, skittering, and  yelling, dozens of small, dragon-like humanoids pried their ways past the treasure that had been blocking the previously hidden hall. Their roars filled the chamber as they rushed him, weapons held high.
    And, as the first creature was brought to the floor in a single swing of his mighty hammer, Braum roared back in defiance.

===

(Hello Lovelies, I do hope you all enjoyed Part 6 of Dragon's Maw. I wanted to give you a heads up based on some comments I've received that I'm only going to put out one more part of Braum's story for now as that will be the end of this little arc. I will definitely be picking it up later, but I want to move on to other work to regain some inspiration. I need to return to Little Island Tales and I have a few other smaller works that I'd like to put out as well. So, keep your eye out for the last entry here shortly and I hope you enjoy what will be the climax of this dungeon adventure!)

Tuesday, December 12, 2017

Clearing Something up real Quick



Hello Lovelies,

I wanted to address two questions that I received since my last posting of "Chronicles of Braum Stormforge". While, as normal when I'm doing this responses, I won't address the exact individuals, I will say that their questions pretty much equated to the same thing and so I figured I'd just answer it in one blast.

In short, your pacing seems strange in Braum's story 
and different from any of your other work?

To acknowledge the critique, the simple answer is: Yep.

I touched on this early on, but it wouldn't surprise me if it had been forgotten by time or perhaps the blocks simply hadn't been put together. Braum and his story are based on my Dungeons and Dragons character (Pathfinder if you want to be really specific). While the original stories with his introduction were completely me, everything in 'Dragon's Maw' is actually FROM the game that we're playing with some minor clean-up/alteration to make the results more palatable within a written format. Just as I've touched on before how D&D serves as a collaborative story effort, now you actually get to see that effort translated to a real world piece.

So what does this mean?

Well. Two things.

First and foremost, the pacing. While I'm taking great effort to naturalize and alter the baseline of the game to feel more like an actual novel/tale, there are some elements that come off strangely. Checking random doors, walking this way or that, and, to use Part 3 as an example, traps. These are all gameplay elements from Dungeons and Dragons that make perfect sense within the context of a GAME but translate very oddly when put to paper. There's definitely a few more coming in the nearby future but I'm taking great pains to try and make those gameplay elements feel like they belong versus interrupting the readers' enjoyment. Hopefully I do a good job.

Secondly, and more to the point regarding it being 'Different' compared to my other works: it's not entirely my work. Once again, with D&D being a collaborative effort, the only actual influence that I really have is some minor touch up and Braum as a character. With that said, the real respect for the interesting and new story should be shown to author W. Doyle, a good friend of mine and rather talented storyteller in his own regard. I felt very lucky to be able to play under him as he tends to be a great deal more selective and prepared in the creation of his content/works versus my first-draft word vomit that I so often share with all of you. So, with that said, while I am controlling Braum specifically and doing some minor touchups to translate game mechanics into novelization, the real respect for the different storytelling should be directed at W. Doyle.

Now that I've cleared the air a bit, I hope to punch out the Part 4 in the next couple days and Part 5 soon after that. Both are going to be extremely exciting and provide payoff to the slinking, creeping warnings that you received in the earlier sections. I hope you'll join us and that you have yourself a wonderful day!

- RB

Sunday, December 10, 2017

The Dragon's Maw (Part 3) - Chronicles of Braum Stormforge

Image Credit: BioWare and Dragon Age Game Series.

    "This bloody cave reminds me of an anthill." Braum spat.
    "So kind of like all Dwarven cities then?" Ember offered with a snide grin.
    "Not like this. Whoever put this place together must have been drunker than a fish in a tub of whiskey."
    "So, like all Dwarves then?"
    Braum shot him a brief glare.
    The door they'd passed through had led them through a drastically smaller tunnel. Unlike the previous, monumental passages, this was more akin to a large hallway than anything else. Worst yet, it appeared less like it had been carved out by a skilled group of engineers and more like it had been accidentally formed by a giant, blind, mildly idiotic worm with a tendency to lean to the right.
    The hall twisted, turned, went up, went down, double back on itself, and even featured one, lone secret door that led literally nowhere.
    Braum, not for the first time in the last day, felt a fire starting to light in the back of his mind. In a decade of service to Trudd, he'd never felt particularly disrespected by the deity's plans, but ever since this recent, rather cryptic dream, he'd felt outright wronged and like someone was yanking his chain. Everything about where he was, who he'd been with, and just the general lack of clear directions was quickly getting under his skin.
    "You know," Ember began. "It has a sort of a majesty to it in a way. Like a piece of art. Made by a very stupid per-"
    click
    Braum didn't really hear the depressing stone as much as feel it and immediately, unconsciously regret what he knew was coming next. He'd been in a few of these ancient ruins and it always seemed some designer or architect liked to leave little surprises for those who would come later. Normally there was at least a reason; a logic to the wheres and whys a trap might be laid.
    As far as he could reason in that brief millisecond of thought, whoever put it here was just an asshole.
    The slab of stone shot out of the cross section of the hallway like a hydraulic press and hit him with surprising force. With a distinct clatter and clank, he found his head and upper torso brief slammed into the far wall. He saw stars and tasted copper but, to his surprise, he wasn't dead; more beat up than anything.
    He was bleeding lightly from the forehead where he'd slammed it into the stone and he couldn't quite remember the alphabet, but he wasn't much worse for wear. All in all, he could have been in much worse shape. Apparently the trap had either lost its edge over the years or it hadn't been built to try and crush such a heavily armored assailant.
    The enchanted steel of his platemail was already rebuilding the cracks and dings by the time he crawled up from the dusty stone.
    "Son of a rotten troll fucker..." Braum growled through the taste of blood and dirt.
    "You really should watch out." Ember commented dismissively.
    Braum glared a warning of pain and suffering at the summoner who, despite having just watched him slam into a wall, had remained rather cool about the whole thing. Ember and his massive, ephemeral beast simply stared right back.
    Mentally, he added that to the list of offenses he'd had to deal with in the last day.
    "Fine. Fine. Let the..." he stared at the eidolon that was hovering just next to the summoner, searching for the right word.
     He didn't find it.
    "...Let the thing go first."
    "What?" Ember said with the first look of surprise and emotion he'd seen on the man's face. "You can't be serious!"
    "What're you talking about? Of course, I'm serious."
    "But what if there's danger!" Ember demanded. "He's not immortal after all. If he dies from some beast or some trap down here I'm gonna have to STOP. Then I'm gonna have to summon him. And then we're going to have to start walking again! I just couldn't bear it if something happened."
    For just the briefest of moments, Braum wondered if they would be lucky enough to find a Dwarven tomb. This was quickly followed by considering whether or not he could fit the summoner's corpse in it.
    Ember let out a laugh and waved his hand dismissively. The man's monster pushed forward through the cramped tunnel and soon they were pressing on through the hewn-rock maze.
    Braum, despite his feelings of frustration, continued to keep himself between the mage and any potential danger that might appear from their front however he decided to let the eidolon have a good distance this go around in case they tripped on anymore traps.
    Soon enough, the tunnel widened once again into another large hall. Unlike the ones before, however, this hall actually appeared functional. Two doors could be seen, one on the left and one on the right, both made of simple wood. Additionally, there was a wide expanse shrouded in darkness further beyond...perhaps the main area of the city?
    With the exception of their echoing footsteps, however, absolutely nothing stirred.
    "What do you think?" Braum asked with a motion towards the vast expanse beyond.
    "I think we should figure out what's behind these doors before we move on."
    He considered for a moment, glancing back and forth from the void just outside of the realm of their visibility and the simple wooden doors and quickly agreed with the summoner. After all, it wouldn't take to have something sneak up on them from behind. Nor would it pay to accidentally pass over the orb that they were looking for because it was in some study or storeroom that they just walked past.
    What they found in the first door in the left was hardly exciting, however.
    A little room with a desk, a bed, a single chest, and a large armoire sat quietly in darkness, seemingly forgotten by time. The bed was made while the floor and everything else appeared relatively clean and undisturbed short of a fine layer of age and dust that seemed to cover everything.
    Braum wouldn't have given a second thought if not for Ember.
    "Ooo~" The summoner chortled as he approached the chest at the end of the bed.
    With a shrug, the paladin joined him in the little room and began to take a closer look around. The table was made of a fine cherrywood; smaller but well crafted. The bed appeared to have woolen sheets. The armoire-
    He blinked in surprise.
    Braum hadn't noticed it the first time, but the armoire's face was glowing softly. A ring of runic symbols that he couldn't readily recognize had been carved out of the wood; the diameter of the ring having been intersected the by doors' seam.
    "Huh." he thought outloud. "Hey Ember, what do you thi-"
    But he didn't get to finish his question. Behind him, Ember had been tinkering about with the chest at the foot of the bed. At the same time Braum was turning to ask the summoner about his thoughts on the runes, the thunking and clanking of Ember's mechanations were replaced by very hasty footsteps exiting the room.
    A half second later, the world was on fire and Braum found himself airborne.


----

(Hey all, sorry about my absense for the last two weeks. In short, it's one of those times that life just catches up to you and grinds everything else to a halt. As it stands, I'm working to play catch-up and hope to punch out more of Braum's tales in the next few days; hopefully with a return to regular releases. I hope everyone's doing good and that you have a wonderful day!)

Sunday, November 26, 2017

The Dragon's Maw (Part 2) - Chronicles of Braum Stormforge

Artwork Property of CubeHero - https://cubehero.deviantart.com/art/Ice-Dungeon-393285731

    The cave system was massive.
    Braum held his shield aloft in one hand with his hammer ready and primed in his other. White hot flames sparked and licked across the head of the enchanted weapon, giving off strange and monstrous shadows that hid in every corner and seemed to seethe around them as they moved. As a dwarf who'd lived for over a century in the darkness of mines and caves, he could see the specters of darkness for what they were, yet it always made him just slightly uneasy.
    Some shadows should be feared.
    They had been walking for a short period. The cave had narrowed slightly but still seemed large enough for an entire troop of wild bull elephants to pass unhindered and it always seemed to be moving downward in a soft corkscrew shape.
    Whether it was the shadows, the thought of a dragon, or some pre-programmed requirement to be the first into danger, Braum moved in front of Ember. This put him lockstep with the hovering beast that the summoner controlled and in full range of snark for it.
    "You know that's completely unnecessary."
    "Old habits." Braum responded shortly.
    "You realize we have a beast of extraplanar capability, right? Quite literally a monster from another dimension. Why do are walking AHEAD of it? Just let it deal with whatever we find."
    "I'd think you'd be happy having someone else willing to throw themselves ahead of you."
    "Well, when you put it that way. Lead on. Make sure to step on any funny shaped rocks. Particularly if they make a loud clicking sound when you do."
    Braum gave the summoner a sideways glance but said nothing in retort. He'd learned over a decade of travel that mages, no matter their school, had a certain way about them. Perhaps it was the innate ability to unravel and reweave the laws of the universe as one saw fit that made most mages act like certified assholes, but Braum had long since stopped letting it get to him. If the worst he dealt with from someone who could quite literally summon monsters into being by sheer force of will alone was a bit of smart-assery, he could certainly take it.
    They walked on in silence for a few minutes more before something caught his eye.
    The walls of the cave seemed to be shifting as they moved deeper into it. The change wasn't stark, but among crags and uneven marring in the walls, he started to notice pillars. Stonework. Signs of handcarved architecture and structural engineering that struck too close to home.
    "Dwarven."
    "What?" Ember asked in confusion.
    "The walls. The stonework. There." he said with a few jabs of his hammer. "And there. This looks like Dwarven work."
    Ember, to his surprise, didn't say anything. Instead, they kept walking in silence.
    Everytime Braum glanced at the walls, they progressively became more and more solid. More and more carved out and resembling an actual Dwarven city. Pretty soon, he might have just been walking through the darkened, abandoned halls of Ironcore or Kaldoran themselves except that he knew those cities were much farther East and most definitely occupied.
    More to the point, they still had all their treasures. Unlike the massive, empty horderoom they'd just entered.
    "The five hells is this?" Braum asked, glancing around the echoing room they'd just stepped into.
    The room passed cleanly from the cavernous hall to create an even more monumental space. At first, it gave the impression that they'd entered a new cave system, but a few sparing glances around showed drag marks, scuffs, and lost and scattered coins from the treasure that had once been here.
    There had been chests here. And gold. Enough treasure to fill the coffers of the human kingdoms for generations.
    "Looks like a party." Ember commented offhandedly as he picked up and pocketed a loose gold coin that had somehow been overlooked. "And we missed it."
    "I guess we know where the other adventurers found their lucre."
    "Could have left some for us."
    The tinkle of disturbed rocks grabbed both of their attention in the near vacuous silence. For the first time, Braum noticed that the room had a pair of doors, both tucked away at the far end of the room. One, a massive set of double doors near as high as the imperceptible ceiling, were made of stone and metal and set into the far wall. The other, notably smaller and made of simple cherrywood, was off to the left.
    "Well now." Ember commented as he glanced at the massive set of doors. "Think that's where they keep the good stuff?"
    Braum thought that's where they kept the dragon, but kept that to himself and approached it anyway. As he did, he noticed something in the dirt on the floor.
    "We've got some footprints here." he commented, staring down at the scuffles in the collected ages of rock and dust.
    Ember snapped at the monster that followed him and it joined Braum in examining the marks.
    "What's that about?" Braum asked tentatively.
    "What?"
    "The..." he pointed at the massive eidolon and then back to Ember before imitating the summoner's snapping.
    "I'm telling him to look at the footprints. That's pretty obvious."
    "O...kay. And you don't because...?"
    "Because, unlike some of us, I can't really see without his help. It's a bit dark in here, afterall." Ember shot back snidely.
    Braum just stared at the man who'd just followed him perfectly through the caves and ruins for the better part of an hour before scratching his head. The summoner answered the unasked question.
    "I'm ok with SOME dark, but you might have noticed it's pitch black in here and the most light you have is that." Ember said, motioning towards the softly flaming hammer.
    The enchanted weapon cast a glow, but did nothing to actually light the way.
    "I see through his eyes." he quickly added, with a nod towards the monstrous creature.
    "Got it." Braum said with a nod, although he didn't understand the intricacies of the magic. "We'll see about getting you a torch."
    The summoner shrugged dismissively and Braum returned to examining the footprints. There were a wealth of marks around, entering, and exiting the smaller door on the lefthand side. The massive double doors, however, only featured a single set of tracks that entered and no sign that they ever left.
    "Way less traveled." Braum regarded towards the single set of tracks.
    "Sounds fine to me." Ember agreed. "It's not like we actually know where we're going down here."
    With considerable effort, Braum and the Eidolon were able to forcibly open one of the double doors. Even with all their combined strength, they were only able to get it open a foot or so, but it was enough to be able to slide in.
    And what they saw...was nothing.
    The other side of the double doors was simply a void. The footprints continued on into utter darkness; an inky black that even his trained eyes couldn't penetrate. Stepping past the door, he could make out the walls near him and a good couple dozen feet away, but that's where it stopped.
    It was as if he was staring into nothingness.
    "Huh."
    "This is enormous." Braum commented, his eyes falling on the sheer emptiness.
    "Yea..." Ember agreed before quickly adding. "Other door?"
    "Other door."
    They started back on their way before Braum quickly added.
    "Let's make sure this is closed. Don't want anything sneaking up behind us."
    "Good idea."
    With a little more straining, they were able to reset the massive door back into place with a hollow, echoing boooooooooom that they could feel in their very bones. A few moment later, they were on their way through the other door and following a small, winding path through rough hewn stone, completely unaware of what they had woken up as the echoing sound reached its sensitive ears.

Tuesday, November 21, 2017

The Dragon's Maw (Part 1) - Chronicles of Braum Stormforge



    "Well...this looks to be the place."
    The man by his side, a mage of sorts by the name of 'Ember', shared a sidelong glance with him as they stood before the mouth of the cave. The towering entrance was a good forty feet wide and almost as high, halfway up a mountain.
    Braum, Ember, and two others had been tasked about a day ago with not only finding the cave, but to retrieve some sort of magical object within. Roughly a week prior, Trudd, Braum's God, had appeared before him personally in a dream, telling him that a great calamity was to befall the world should he not help intervene.
    The words still echoed in his skull as though he'd heard them seconds before.

Destruction looms on the horizon, carried swiftly on the wings
of a multi-hued beast. The First of Her children awaken, stirred by
those that seek the greatest of Her treasures. Treasures that might
allow a mere mortal power over Her children. Should all of these
treasures be brought together and the ritual be completed, Her reign
shall begin and the world shall know peace no longer. You must
travel to the Northern Kingdom, to the city of Emberfall. There you
will set forth to save the World. You will have companions and 
you will know them when you see them. 

    He woke in a cold sweat, a strange amulet he'd never seen before tied to his travel pack. A golden bauble with the image of silver dragon emblazoned across the front.
    The message irked Braum fiercely. His god had always been nothing, if not direct and to the point. But if Torag's son was passing on this strangely cryptic message, he knew that other gods had to be involved.
    It was only when other deities with their cryptic bullshit worked within the pantheon that he wasn't given a straight answer.
    And so, a short week later, Braum stumbled across a mysterious man in a dingy little tavern in Emberfall; a Chosen of Bahumet, the dragon god. The three others, all called by similar matters but apparently not so by their own personal deity, were tasked with retrieving a strange object: the 'dragon's orb' from a nearby cave by this "Chosen".
    Supposedly, the cave was an old dragon's den that had since been abandoned and even looted repeatedly by several adventuring parties, but that didn't make him feel any better.
    Braum had no love for the beasts. Anywhere that once held a dragon might still and gods know he had no desire to dance with one.
    He also felt no particular love for the band of fools he had been tasked to work with. While arguably, he truly felt no ill will towards Ember, the mage-like individual that called himself a 'Summoner', or even the man with the bow and arrows whose name escaped him, there was a certain, instant dislike towards the man in black who seemed to crackle with negative energy.
    The necromancer.
    Bardoon was all he'd called himself but the name stuck in the back of his throat like phlegm that slid down his throat yet refused to quite leave. It made him want to spit, to vomit like he'd swallowed a poison. Everything about the man was unpleasant even if he held no initial respite for the man's position to begin with.
    He'd worked with necromancers in the past through one adventure or another over the decade he'd served Trudd. Hell, he'd even liked a few of them. Each time, he had a quiet moment of review and consideration as to why his god would place him in lieu with someone of that nature and, over time, he'd realized that necromancy was little more than any other magic. While it technically was bending the unnatural to its will, there was nothing inherently more evil to animating a skeleton than there was to summoning fire or acid out of thin air.
    It was an abomination against the laws of the universe, but technically, so was all magic.
    And so, by his God's decree, he would just deal with it.
    Much to his relief, Bardoon was left behind on the trail after only a half day's travel. They had been accosted by goblin's along the path; a feral, wretched little group of green skinned monsters that flung spears, shot arrows, and were generally more of a nuisance than an overt threat. It was when the fight was finished, however, that Bardoon decided to stay behind and use the mangled corpses of the foul little creatures that had attacked them to raise them as his own personal body guards.
    Braum shuddered at the thought.
    Luckily, the spells took time, and so Ember and Braum continued on up the path while Bardoon and the one with the bow stayed behind to perform whatever unholy ritual needed doing.
    They would surely meet up once they were done. Hopefully not for a while though.
    Now, standing before the cave's entrance, he had to wonder if that was the brightest idea. While he had Ember with him and the beast that was bound to the Summoner, it seemed like they were walking directly into a dragon's maw.
    Braum glanced over his shoulder at the beast Ember had called an Eidolon.
    The massive, powerful looking creature seemed almost ethereal in nature; like a specter that was stuck in the world of the living. It towered over him and seemed to hover slightly above the ground. More to the point, each hand was tipped by vicious looking claws that seem to spark and arc with electrical energy. Everything about the monster screamed power.
    And yet...
    Braum found his eyes wandering the interior of the cave's maw. The ragged edges of the rock gave it the appearance that something very large had dug the rock out by hand. He could still see the raked out grooves of massive claws through solid stone.
    The sight made him feel very small despite his heavy armor.
    "Shall we?" he said with more steel in his voice than his nerves truly offered.
    "Yes. Let's."
    The trio stepped past the precipice of the cave's mouth and down into its waiting gullet as the path curved downward, deeper into the mountain. Deeper towards their mandated prize. And somewhere within, something massive shifted as it sensed trespassers in its territory.

Sunday, August 27, 2017

A Paladin’s First Steps | The Chronicles of Braum Stormforge


A Paladin’s First Steps
The Chronicles of Braum Stormforge

Bruam’s first days away from Wyrms-horde were ones of confusion, despair, and a deep sense of loss. By all accounts, it was his decision to leave the mountain; to venture from the depths of Myrepeak in the name of the Trudd. No one had forced him and it was not as if he’d been coerced by the deity to do his bidding. If anything, he had been unconsciously searching so long and so hard for a cause that he truly felt drawn to that the reaction was practically reflex. A knee jerk reaction. Something that he’d thirsted after for decades without knowing what that thirst was.

Yet, with the initial thrill of acceptance dying down, it was replaced instead by the aching of his sore feet and a deep, gnawing feeling in his gut. And as he trudged through the long, forgotten halls traveled only by the few humans and even fewer gnomes that ventured down to the Dwarves’ great halls, all of the weight and fear of the decision was hitting him full force.

He didn’t know what he would do.

Sure, Braum had heard the tales of paladins. They had done many great things. He’d seen the Greataxe of Journ, the paladin of Torag from the third Eon, glittering in its perfect, Mithril splendor as sharp and gallant as the day the dwarf had fought and defeated the Scourge centuries earlier. He’d seen the statues of Lon and Glon, the twins in the service of Pelor that had slain the Great Crimson Wyrm Faranak whose home and treasure piles would give way to the tunnels of Wyrms-horde. He’d even listened with wholesome intent to a young human man by the name of Kalen Nodworth who claimed to be tasked by the god Zohls to procure the recipe to everlasting life.

Braum always chuckled at that one; wondering if, to a human, everlasting life was just living past their formative years and making it to a rich age of forty or so. It seems like their race was too foolhardy to get much further than that without divine intervention.

Still, Braum thought with a furrowed brow as his feet throbbed in their steel boots, there are a lot more stories of horror than of wonder.

For every tale of magnificence that he could recall about a paladin of this God or that, Braum could think of a half dozen stories that he’d heard in passing about the mistakes of following one’s god. Hell, it was just another reason his family was always disinclined to the cloth.

For every Journ that stood gleaming in the night against the forces of evil, there was a Koveg that was killed by his followers when they decided THEY were the chosen followers of some damned deity. Or there was a Thurdag who got beheaded in the name of some holy crusade to the Eastern Kingdoms. Or there was a Wennoki, or a Thentrol, or a Javi… All of them met their end horribly in some dank hole in the world because they’d been driven forward by some divine light. Even Journ, glittering and fucking perfect as he was supposed to be, died of the Scourge that overtook his body after he slew the Lich Pathos.

Braum swallowed hard as he thought about the implications.

The tunnel that reached out before him sloped upward. Cold and hard, it was little more than baren, quickly carved stone and a paved flat surface so carts could pass into the Lower Cities. He’d never seen the entrance or the Sky beyond, but he knew it was there based on the stories he’d heard about it. He could feel the wind rushing down in little gusts and bursts that rustled his beard and the air around him felt far colder than he was used to.

And here he was walking towards it.

In his left hand, he held his shield, the weight always so comforting now seemingly unyielding. Khadgar it was called. “Trust” in his dwarven tongue. In his right hand, Magna. “Protector”. He could trust his shield most of all and, with his hammer in hand, he’d protect those that would need it.

Braum felt the fear well further up in his throat.

No. Not just fear.

Something else far worse that boiled the bile at the top of his gut.

He craned his neck back to look down the tunnel he’d been following for the last three days. The way that led back to the Lower Cities of the Dwarves. To the Heart of Myrepeak and the capital city of Wyrms-horde. Could he really just abandon it? Abandon everything he’d done in the name of some god on a whim? Just do what the supernatural bastard wanted?!

As if response, Braum felt a soft warmth grow in his chest. At first he thought it was Trudd listening to his thoughts somehow and judging him for it. He would punish Braum for some perceived heresy and destroy him right here and now. A dead paladin before he’d ever even gotten out of the mountain because he’d dared question the will of his lord. A reminder to never question a god’s will again.

But, upon looking down, he saw that his armor was glowing softly. His god was listening and Trudd was sending a message, but not one of anger...but of reminder.

Braum touched the glowing spot on his armor and chuckled in realization as to what it illuminated.

Much like his hammer and shield, he had named his armor as well. Inscribed with the same dwarven runes, quite literally molded into the armor at the time of its birth, Durmgrist. “Home”. He had always felt safe within the steel and something about the name always brought comfort to him in the darkest times. It had seemed perfect when he named it.

And now it did again.

Braum looked back down the tunnel one more time before continuing onward up the tunnel, his feet no longer aching as they had a moment before.

He still felt afraid. Only an idiot wouldn’t be. And the thought of how he would die and what terrible fate this decision would lead him to still swirled about in his mind. However, the biggest one...a feeling that he couldn’t quite put his finger on...was beginning to fade.

Braum no longer felt homesick. For he carried his home with him. He carried his armor and his shield and his hammer and, he supposed most important of all, he carried a faith that Trudd would watch over him; not just as some angry, vengeful spirit that demanded retribution in his name like some, but as a benevolent protector. Just as Braum would defend the innocent with all his power, he knew Trudd would watch over him in his own travels.

And, when the time came, he would not be wrought with fear at slipping into the void. He would be welcomed to eternity by the very father that watched over him.

Braum smiled to himself.

These thoughts stayed with him for many miles, washing away all other anxieties and terrors of the dark, as, for the first time in his life, Braum stepped out into the sunlight beneath a wild blue sky.

===

Hello Lovelies,

I was quite surprised to see how well Braum's story was received earlier. Surprised, but happy. My Dungeon Master not only liked it but also wants more information. He's encouraging us all to highlight the in-between the origin of the character and when the story of the game that we're playing actually starts. While I don't think anyone is quite tackling it to the length I am, I find that actually fleshing out the character's story makes me feel for them and understand them more than just going "Braum fought this badguy" and leaving it at that.

I do hope you enjoyed. I intend to do more but I guess I'll see if they get posted or not.

Love you all and have a wonderful day,

- RB

=== 

Friday, August 25, 2017

Braum Stormforge

 
Braum Stormforge
Character Background/History
 
---
 
Braum Stormforge was born the sixth child and fourth son to Olanna and Gorm, the second heir to the Stormforge clan. He, like his brothers and sisters, are direct descendants of the matron of the Stormforge line: Bronnah Stormforge. Although, at that time, the young bastard woman was known as Bronnah Whitestone and she officially worked as a low-wage, forge-scraper for the Metallurgists and Smithing Guilds. Unofficially, Bronnah was a whore, and her free time was often spent in the back alleys of the Haglin Palace and marketplaces, doing anything she could for the coin just to eat.

The matron’s luck changed when the Drow, who had been battling on and off with the dwarves of Myrepeak for a dozen years at that point, broke through into Wyrms-horde through a series of forgotten and unpublished mines. Their intent was simple: to kill, maim, and rape as many dwarven civilians of the great city and inflict as much potential damage as they could while the soldiers on the front line scrambled for a footing and doubled back while trying to fight back against the Drow who were already knocking at the gates in the adjacent cities of Hratholm and Vergis-Hold. There were many guards in Wyrms-horde, but plenty were killed in the initial attack when they were caught unprepared by the onslaught of heavily armed and armored Dark Elves and Dryders. The tide changed, however, when Bronnah, thinking quickly and using her knowledge of the pipes and systems of the great, interconnected forges, used the very city against the assailants. With the help of several acquaintances, savory and unsavory alike, Bronnah led a group of civilians to cool and heat key areas of the massive forge networks that ran through the city like a spiderweb. The result was a ‘storm’ of exploding pipes that rained down fire and fury of molten metal onto the Drow; hurting some, killing many, and giving the weakened militia and guards enough foothold to slay the Dark Elves before fleeing from the city. Then, under Bronnah’s insistence and with the support of her future husband, the then guard-captain Ogrinn Shieldsong, the offending mine networks used to assault the city were filled with the remaining molten metal and used to flush out any remaining Drow while simultaneously adding their own assault to the front line of the war some thirty miles down.

After that day, the bastard woman Bronnah was officially dubbed ‘Stormforge’ by the King of the Myrepeak in honor of the ‘storm of fury’ she had wrought upon the attackers. She was granted all of the titles, rights, and lordships of a minor noble and was even granted the right to live within Haglin Palace for the services she rendered in saving the city. While she accepted the titles and even the hand of Ogrinn several months later, the man who was key in helping her save Wyrms-horde, Bronnah did not elect to join the majority of other nobles in the Palace. Instead, she worked to rebuild the forge networks, relight their fires, and eventually was integral in the discovery of ‘Living Steel’ later in her life. To this day, her clan is at least a hundred strong, some by blood but many by marriage, and it is considered an honor to work within the Lumos Forge Network in honor of the clan’s matron or to act as a guard for the city should evil ever strike again.

Braum, influenced by the tales of old, decided to take up the mantle of Guard of Wyrms-horde while many of his brothers and sisters took to the forge.

He, like his family, were small for their ilk, even by Dwarvish standard. It made them wonders in the forge; strong yet dainty hands crafting keen pieces of the finest Dwarven steel to come out of Myrepeak, but Braum knew he had another calling. He had never been able to back down from a fight and more often than night found himself rushing in to stop an injustice rather than look around for help. He always felt the calling to protect and, after decades of training his body, trying to achieve perfection, he was accepted into the specialized Guard platoon known simply as ‘The Wall’. They were a group of Shield Bearers, born long before the time of Bronnah by Ogrinn’s clan, the Shieldsongs. They specialized in the use of weapon and shield combat, specifically phalanx tactics, and were seen to be the living embodiment of protection for the citizens of Myrepeak. Even should the roof of the mountain crumble and the walls of the city fail, ‘The Wall’ will always stand as a barrier to those that would seek to do evil. Immovable and invulnerable, they will serve as a living shield to drive back the threats of the dark at no matter the cost.

Clad in the Living Steel full-plate armor with the molten-metal-splattered tower shields of his family, Braum served in ‘The Wall’ for over a century.

While he worked diligently to be not only a protector but servant to his people, Braum was dissatisfied over the years to learn that his doe-eyed impression of ‘The Wall’ and the guards themselves were not all he hoped they would be. Heavily influenced by politics and nobility, he realized slowly, but painfully, that ‘Law’ did not always equate to ‘Good’. Depending on who had the coin, Justice could often be avoided with a simple piece of fresh paper for those in the power to wield the pen. As time rolled on, Braum witnessed more and more moral tragedy and started to recognize trends. The guards, despite being sworn to serve, often had an inclination to imprison and punish lower class clans and individuals, treating them with extreme and unnecessary harshness under the claim that they’re “just more likely to be criminals”; ignoring the obvious self-fulfilling prophecy that was that mindset. Likewise, the nobility, those that could change laws to suit their needs with a little help from a soft word and a bag of coin, always seemed to be treated with utter respect and velvet gloves; even when their crimes were far more heinous than those in the lower wards.

The realization sickened Braum and, for a time, he didn’t know what to do with himself. He had sworn to uphold the Law, but had realized after decades of servitude to that Law that it only served those in power; it didn’t serve those in need.

As his life dragged on, the answer to the questions came from the place he had never expected: the Gods. Braum had never been religious. None of his family was. With a history of bastards raised to good fortune through hard work and men and women that dedicated their lives to the crafting of swords and shield and their usage, not but a few of his clan had ever taken to the cloth whether half-hearted or otherwise. Those that did often favored Torag, father of Creation, as he was well known by all within the Dwarvish communities and held a special place in his heart for smiths.

Braum had never even heard of Trudd before that day.

While on a routine patrol through the lower mithril mines, his heart heavy with woe and his mind reeling on the topic of justice and law that had plagued him for over two decades, dipping him further and further into depression, he heard a sound. A mix of sobbing, roaring, and yelling echoed down the tunnel to him and, upon reaching it, he was surprised to find an older man clothed in fine silk running away from a small contingent of orcs at least a dozen strong. A young man, a servant or lower clan based on his appearance, was on the ground bleeding with a laughing, half-tusked monstrosity roaring his pleasure and beating his own chest with a great wooden club.

“You can’t help him.” the noble said. “We have to alert the others. More are on their way!”

It made sense. The other man was clearly worse for wear and he was but a single guard. “I can’t just leave him.” He responded.

“Please! He’s just a Slagshed.” the noble begged, confirming that the other man was, quite literally, a shit-cleaner. The lowest of the low. “He’s not worth our lives!”

“He’s worth mine. Get the others, I will hold the line there.” Braum told the man, pointing directly at the group of orcs. “Make sure you bring a medic when you do. For the Slagshed.”

And so Braum fought. He charged directly into the group and planted himself before the bleeding out lower clansman. He fought and bled and screamed and triumphed, never letting even one of the orcs slip past him. He was a wall. He was “The Wall”. And no man, monster, or beast would harm those he stood before, Slagshed or otherwise, while he still drew breath.

After what felt like hours of fighting, but only really equated to a few minutes, Braum collapsed next to the man on the ground, hurting but victorious. The other man, bleeding but alive, smiled his thanks and, to Braum’s complete surprise, stood up and dusted himself off.

“I see I chose right afterall.” the Slagshed said.

The man, bloodied and broken, changed to a new appearance. One that Braum instantly recognized as a thief that was convicted for “stealing” when a nobleman had literally taken the man’s gold pouch off his belt and condemned the ‘thief’ as a liar and a scoundrel for trying to take back his own belongings. He changed again and again Braum recognized the whoremonger that had tried to claim she was raped by one of the highborns only to be literally laughed out of the Palace. Four more times the man altered his appearance and four more times Braum recognized them immediately as being one of the many injustices that fueled his own depression. The last change was to that of a rather young, rather powerfully built dwarf that reminded him heavily of how he always imagined his clan patron Ogrinn to look as a young man. Powerful, intimidating, yet good natured.

“Who are you? What are you?” were the first words Braum could ask.

“I am Trudd.” the shapechanging dwarf explained simply in a gentle yet deep voice. “But I suppose that bears further explanation.”

Trudd went on to explain his stance in the pantheon of the Dwarvish deities, a topic that Braum was largely unfamiliar with given his own personal history with religion yet he felt himself dedicated to listen to all the same. In the dark, musty tunnel, surrounded by the slain bodies of orcs, he explained that he was the son of Torag and, despite being the youngest of his brothers and sisters, he is also known as being the strongest. He is tasked with guarding his father’s Halls and is dedicated to the protection of the innocent and the doing of good. Finally, Trudd explained that he has been watching Braum for some time now, even testing him occasionally, for at least a decade, and had finally come to a decision.

“And what is that?” Braum asked.

“I have chosen you to act as my paladin.” Trudd told him simply.

It’s not well-advised to openly laugh in the face of a deity; particularly not one that is known for their capability in martial combat and the fact that they can probably turn you into a fine jelly with a few well-chosen swings of a warhammer. In retrospect, Braum felt Trudd handled the slip up with good humor given Braum only realized several moments afterwards that the fit of giggles could have very well been his last.

“But I’ve never prayed to you. I didn’t even know you existed.” Braum explained sheepishly.

“Perhaps not consciously. But you have more than you know. Each time you raise your shield to the wicked in the name of those that cannot, you bear my sigil for all to see. Each time you speak out against injustice for those that would use the mortal law for their own gain, you speak my words for all to hear. Each time you ask the world ‘Why do I go on through that which I have seen?’ you whisper these words in my ear and I show you the answer.’”

This simple thought brought a smile to Braum’s face. There was something comforting about the idea he had been watched. That he had championed a cause of good and righteousness even as he felt like he was falling away from that very path by being disinclined to follow the clearly fallible laws of the land. And it was true, many times he had seen something immediately after the most breaking of trials that proved there was still good in the world. It was what kept him going for so many years.

His smile drifted away as the next thought hit him and he asked. “But what would I do as a paladin? I’ve known only my home and all the stories I hear of paladins are that they wander the world and die in, frankly, pretty horrific ways.”

“Paladins are bound to the will of their god. They spread their word and do the deeds of their god as if they were walking in their gods boots for they would become an avatar for their power. You would become an avatar for my power... and my pride. There are wrongs that need righting, there is good that needs doing, and, when your time comes, whether it bloody and horrific or quiet in your sleep, you will be welcomed into my venerable halls for the remainder of eternity.”

Braum thought of his family. He thought of his friends in the lower wards and his comrades in the “The Wall”. He thought of all of the men and women that he’d grown up with, lived with, fought for, and killed for through his many years. He was not young anymore and his head had long grown bald while his beard had began to silver. He had borne no sons or daughters nor even taken a wife, his life having been dedicated to the shield. And if he were to accept this calling, he would likely never see his home again nor ever have a true family for the rest of his days.

But it didn’t matter in the scope of the world…

“I’ll do it.”

“Then repeat after me these laws. You will repeat them every day. You will live them, breathe them, and they will nourish you as no other thing in this world may. They will be your food and your wine when you are hungry, they will be your lullaby to which you will rest, and they will be your anchor when the winds of the world seek to throw you off-course.

My strength is my sacred offering. I will maintain my body as I would a sacred relic and use it only for admirable pursuits.

To ensure the safety of those I protect, I will be among the first to charge and the last to retreat, save when such tactics would place those I protect at undue risk.

I will hold any defensive line if it will save innocents or the homes of my people.

Even the young can accomplish great things. I will never dismiss someone on account of youth.

And so Braum repeated them and in his belly burned a fire like nothing ever had. He felt the diminishing strength of his youth return in a flourish of bulging muscles and cracking bones. He felt a fervor that burned away the aches and pains of his age, healed the open, bleeding wounds of his battle, and made him feel as hot as a mithril forge. He felt the power of his God, of Thrudd the Mighty, surge through him like pipes filled with molten steel and he bellowed in a mix of agony and delight that echoed through the empty mine.

When the nobleman appeared, five other guards in tow and one very weary looking cleric of Torag, they were unable to find Braum. Using the tunnels he knew so well from his patrols, he had already disappeared and doubled back, cutting through the rock to the main road just outside of Wyrms-horde. From there, he left the mountain and, for the first time, ventured into the daylight of the world above. The power of his God burning in his belly, the words of his oath playing over and over in his mind, and the willingness to do more than he’d ever imagined for a world that needed a champion of might pushing him forward into the shining sun above.

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Hello Lovelies,

To all of my regular readers, I know I've mentioned before that I'm a big fan of playing Dungeons and Dragons. In general, I pretty much always run the games and act as what's known as the Dungeon Master, which basically equates to the storyteller. For the first time in a VERY long time, I actually am getting the chance to play and, as such, dedicated myself to creating a character that I found really interesting. Because I'm me, the character needed to be more than just gameplay stats and numbers, and so I started writing down a history for who he is and where he's from. While it started off as just a 'here's some history', the entire thing started flowing into an actual story. As such, I figured I would share it with all of my lovely readers because why the hell not?

I hope you guys enjoyed.

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